Project 2.001
project 2.001 PDF
Overall: Landscape Architecture works with different media in the design of environments. As a designer, the system interaction is an important method to construct the evocative and site-specific environments. A number of technologies assemble together in the past decade. The project 2.001 is an active, reactive and interactive process with new technologies and explores nascent technologies and materials about a case study.
Site situation: The location of the site is the same as of the project 1.002, Marigny-Bywater neighborhood.
My design strategies and works: This project is different from the other projects. First, I choosed three materials from the transmaterial database and defined the materials properties and applications. My research sense is Acceleration and Electromagnetic. Process is Arduino Transform is projection/Display. My case study is about the Primal Source. I researched from designer, concept, site and context, definition of the technologies and how they are implemented. The London-based architect and artist Usman Haque designed interactive architectural systems and was interested in the ways that people relate to each other and to their surrounding space. He developed both physical spaces and the software and systems that bring them to life. In other words, these systems based on the software’s algorithms with several functions: the detection of a position in space, of a sound, of an odour, of the temperature, of a cellular phone, etc. During the case study, I could learn some nascent technology application in design to satisfy the needs of people. Upon completing of the case study, I looked back to the entre studio work and translated a series of technologies into
May 5 2010, 12:36am | Original Link »